V8 or L4? – correcting bad engines maps for PTMu 1.75

In our little battle to bring more realism into Shift we sometimes come across hilarious mistakes. I will present you one of these today.
Honda S2000 is one of my favourite sports cars. It’s fast enough, pretty, useful and handles like a dream. But virtual representation is not always correct as you can see below.

Original engine map :
honda_s2000
Torque curve resembles V8 engines a bit but surely not L4. There is no braking curve representation on this image however it was wrong too. Actually all engines have wrong braking maps so Michal has a lot of work to do!

New scratch made curve based strictly on dyno map :
honda_s20001
Now this seems more like a VTEC equipped engine!

As a side note – we have successfully used tyre with cornering stiffness of over 200k. Cars are quite natural to drive and easy to control over the limit. It’s a big step compared to 1.74 so we are looking forward to release it.

  • unfairlane

    good work, booth enegines & tyres is way out in the game, as well as most physic data. On top of modding this I have reduced auto-up/Down-shiftgriptresh and increased AI-drivers track-aggression (+ other skills) a lot, to levels like 9.0-12.0 and they still do behave..

    unfairlane